Difference between revisions of "Isle of Arrows"
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| Ballista || Archery || Lowest || Yes || ? || 3x3 || Facing || | | Ballista || Archery || Lowest || Yes || ? || 3x3 || Facing || | ||
|- | |- | ||
− | | Boulder || ? || Closest || No || | + | | Boulder || ? || Closest || No || ? || 1-2 || Facing || Rolls until blocked |
|- | |- | ||
− | | Cannon || ? || Lowest || Yes || || | + | | Cannon || ? || Lowest || Yes || || 1 || 360° || |
|- | |- | ||
| Cluster || Fire || Lowest || No || 1.50 || 1 || 360° || Adjacent cluster towers increase damage | | Cluster || Fire || Lowest || No || 1.50 || 1 || 360° || Adjacent cluster towers increase damage | ||
|- | |- | ||
− | | Dart || | + | | Dart || ? || Closest || No || 2.00 || 1-2 || 90° || |
|- | |- | ||
| Fire Blast || Fire || AOE || AOE || ? || 3x3 || Facing || | | Fire Blast || Fire || AOE || AOE || ? || 3x3 || Facing || | ||
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| Loop || Fire || AOE || No || ? || 1 || 360° || Orb of fire revolves clockwise around tower | | Loop || Fire || AOE || No || ? || 1 || 360° || Orb of fire revolves clockwise around tower | ||
|- | |- | ||
− | | Moat || Water || | + | | Moat || Water || HIGHEST || No || 1.40 || 1 + corners || 360° || Same area as Arrow on HG; on HG, same as Sniper |
|- | |- | ||
| Ornate || Nature || Lowest || No || 0.60 || 1 + centers || 360° || Adjacent gardens increase damage; on HG, same as Sniper | | Ornate || Nature || Lowest || No || 0.60 || 1 + centers || 360° || Adjacent gardens increase damage; on HG, same as Sniper | ||
|- | |- | ||
− | | Petal || Nature || Lowest || Yes || ? || | + | | Petal || Nature || Lowest || Yes || ? || || lines, 5 long || Left * Right || HG makes double || lines |
|- | |- | ||
| Ring || Nature || 3 Lowest || No || ? || 2 (but not 1) || 360° || Multiple attacks | | Ring || Nature || 3 Lowest || No || ? || 2 (but not 1) || 360° || Multiple attacks | ||
|- | |- | ||
− | | Sniper || Archery || | + | | Sniper || Archery || HIGHEST || No || 3.00 || 2 || 360° || |
|} | |} | ||
Revision as of 14:23, 9 January 2025
Contents |
A place for Isle of Arrows information, as my google-fu did not find much.
Get this game from https://store.steampowered.com/app/1946970/Isle_of_Arrows/ I guarantee it's worth the $12.99 if you love tower defense games. :)
Note, additional paths spawn after levels 18 and 28.
Towers
Tower | Type | Target | Splash? | Damage | Range | Direction | Notes | ||
---|---|---|---|---|---|---|---|---|---|
Arrow | Archery | Lowest | No | 1.00 | 1 | 360° | Special Buildings can modify | ||
Ballista | Archery | Lowest | Yes | ? | 3x3 | Facing | |||
Boulder | ? | Closest | No | ? | 1-2 | Facing | Rolls until blocked | ||
Cannon | ? | Lowest | Yes | 1 | 360° | ||||
Cluster | Fire | Lowest | No | 1.50 | 1 | 360° | Adjacent cluster towers increase damage | ||
Dart | ? | Closest | No | 2.00 | 1-2 | 90° | |||
Fire Blast | Fire | AOE | AOE | ? | 3x3 | Facing | |||
Geyser | Water | Lowest | No | 1.25 | 1 | 90° | Adjacent waters add 1 range | ||
Loop | Fire | AOE | No | ? | 1 | 360° | Orb of fire revolves clockwise around tower | ||
Moat | Water | HIGHEST | No | 1.40 | 1 + corners | 360° | Same area as Arrow on HG; on HG, same as Sniper | ||
Ornate | Nature | Lowest | No | 0.60 | 1 + centers | 360° | Adjacent gardens increase damage; on HG, same as Sniper | ||
Petal | Nature | Lowest | Yes | ? | lines, 5 long | Left * Right | HG makes double | lines | |
Ring | Nature | 3 Lowest | No | ? | 2 (but not 1) | 360° | Multiple attacks | ||
Sniper | Archery | HIGHEST | No | 3.00 | 2 | 360° |
Structures
Building | Activation | Effect |
---|---|---|
Fire Pit | Place | adjacent arrow towers, increased damage |
Fishing Hut | Place | gain 2 gold for each adjacent water |
Fountain | Surround | gain two heards |
Garden | Place | gain 1 gold |
Ice Trap | Place | adjacent paths get ice patch (slow) |
Market Square | Surround | enter black market |
Monument | Surround | gain 3 bridges |
Plaza | Place | surrounding empty tiles get gardens |
Quarry | Place | adjacent tiles destroyed; 1 gold per tile |
Statue | Surround | gain two bombs |
Stonemason Tower | Place | adjacent towers become cannon towers (even if placed later) |
Storehouse | Place | adjacent to two towers, gain bonus card |
Tavern | Place | adjacent archery towers get 90% rate increase |
Treasure | Replace | varies |
Vault | Destroy | 8 gold |
Watchpost | Place | adjacent towers target HIGHEST, 10% damage increase |
Workshop | Place | adjacent to two waters, gain path (straight or corner) |
Magic Wheel
Card | Reward |
---|---|
Circle | get gold |
Box | get bonus card |
X | lose last tile from each path |
Tower | get tower |
Heart | lose life |
Bridge | get bridge |