Isle of Arrows

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Revision as of 21:25, 8 January 2025 by Davo (talk | contribs) (→‎Buildings)
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A place for Isle of Arrows information, as my google-fu did not find much.

Tiles

Towers

Tower Type Target Splash? Damage Range Direction Notes
Arrow Archery Lowest No 1.00 1 360° Special Buildings can modify
Ballista Archery Lowest Yes ? 3x3 Facing
Boulder ? Closest No ? 1-2 Facing Rolls until blocked
Cannon Lowest Yes
Cluster Lowest No 1.50 1 360° Adjacent cluster towers increase damage
Dart Dart Closest No 2.00 1-2 90°
Fire Blast Fire AOE AOE ? 3x3 Facing
Geyser Water Lowest No 1.25 1 90° Adjacent waters add 1 range
Loop Fire AOE No ? 1 360° Orb of fire revolves clockwise around tower
Moat Water HIGHEST No 1.40 1 + corners 360° Same area as Arrow on HG; on HG, same as Sniper
Ornate Nature Lowest No 0.60 1 + centers 360° Adjacent gardens increase damage; on HG, same as Sniper
Petal Nature Lowest Yes ? // lines, 5 long Left * Right HG makes double // lines
Ring Nature 3 Lowest No ? 2 (but not 1) 360° Multiple attacks
Sniper Archery HIGHEST No 3.00 2 360°

Paths

Traps

Buildings

Building Activation Effect
Fire Pit Place adjacent arrow towers, increased damage
Fountain Surround gain two heards
Market Square Surround enter black market
Statue Surround gain two bombs
Stonemason Tower Place adjacent towers become cannon towers (even if placed later)
Storehouse Place adjacent to two towers, get bonus card
Tavern Place adjacent archery towers, 90% rate increase
Watchpost Place adjacent towers target HIGHEST, 10% damage increase

Cards & Relics

Magic Wheel

Card Reward
Circle get gold
Box get bonus card
X lose last tile from each path
Tower get tower
Heart lose life
Bridge get bridge