Difference between revisions of "Shaman Spells"
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=== Standard & Grouping === | === Standard & Grouping === | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! Gem !! Main !! Prep !! Trav !! Buff !! Solo !! Group | ||
+ | |- | ||
+ | | 1 || Debuff || || || || || | ||
+ | |- | ||
+ | | 2 || Slow || || || || || | ||
+ | |- | ||
+ | | 3 || Root || || || || || | ||
+ | |- | ||
+ | | 4 || Cani || || || || || | ||
+ | |- | ||
+ | | 5 || Haste || Pet || SoW || Group Buff || DoT || Haste | ||
+ | |- | ||
+ | | 6 || Heal || Pet Haste || Lev || Haste || DoT || Heal | ||
+ | |- | ||
+ | | 7 || HoT || Stat Buff || Invis || Regen || DoT || HoT | ||
+ | |- | ||
+ | | 8 || Cat Proc | ||
+ | |} | ||
This is my standard spell loadout: | This is my standard spell loadout: |
Revision as of 03:13, 16 January 2023
Shaman Spell Table
As a returning player, I wanted to know what spells were available at what level in each of several categories, so I pored over the Allakhazam's spell list and here is what I came up with.
If you're doing fine in the content you're facing, there's no need to run back to POK to get new spells every few levels. As you get higher level, this changes a bit.
I'm sure there are errors and improvements, so please help me fix this for those taking this journey in the future.
Level | Resist Debuff | Slow | Root | DoT, Efficient | DoT, Fast | Nuke, Efficient | Nuke, Fast | Canni | Pet | Heal, Single | Heal, Group | HoT, Single | HoT, Group | Regen, Single | Regen, Group | Stat Buff | Haste |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10 | Drowsy | Tainted Breath | Inner Fire | Inner Fire | |||||||||||||
20 | Malaise | Walking Sleep | Root | Affliction | Healing | ||||||||||||
30 | Tagar's Insects | Envenomed Breath | Canni | Companion Spirit | Greater Healing | Regeneration | Quickness | ||||||||||
32 | Talisman of Tnarg | ||||||||||||||||
40 | Malaisement | Togor's Insects | Instill | Venom of the Snake | Canni II | Guardian Spirit | Spirit Salve | Chloroplast | Talisman of Altuna | ||||||||
50 | Malosi | Odium | Frenzied Spirit | Kragg's Salve | Stoicism | Talisman of Jacinth | Alacrity | ||||||||||
51 | Turgur's Insects | Immobilize | |||||||||||||||
55 | Anathema | Canni III | Spirit of the Howler | Chloroblast | Regrowth | Talisman of Kragg | |||||||||||
60 | Malo | Paralyzing Earth | Anc. Scourge of Nife | Canni IV | True Spirit | Kragg's Mending | Torpor | Khura's Focusing | Celerity | ||||||||
65 | Malos | Balance of Nihil? | Petrifying Earth | Bane | Ancient Chaotic Pain | Daluda's Mending | Breath of Trushar | Replenishment | Focus of the Seventh | Swift Like the Wind | |||||||
70 | Nectar of Pain | Ancient Ancestral Calling | Ferrel's Companion | Ancient Wilslik's Mending | Spiritual Serenity | Spirit of Perseverence | Wunshi's Focusing | ||||||||||
75 | Malosinise | Juju | Ancestral Bargain | Kyrah's Faithful | Ahnkaul's Mending | Specter Of Renewal | Spirit of the Stoic | Talisman of the Dire | |||||||||
80 | Malosinatia | Blood of Kerafyrm | Ancestral Hearkening | Vegu's Faithful | Gemmi's Mending | Shade of Renewal | Spirit of the Stalwart | Talisman of the Stalwart | Talisman of the Bloodworg | ||||||||
85 | Malosinea | Blood of Jaled'Dar | Ancestral Obligation | Aina's Faithful | Anticedent's Intervention | Antecedent's Intervention | Shadow of Renewal | Spirit of the Resolute | Talisman of the Resolute | Unity of the Spirits | |||||||
90 | Malosine | CBS? | Spinechiller Blood | Ancestral Covenant | Wurt's Faithful | Reckless Mending | Qirik's Recourse | Penumbra of Renewal | Spirit of the Relentless | Talisman of the Relentless | Unity of the Soul | ||||||
95 | Maloseneta | CBS? | Naeya Blood | Ancestral Arrangement | Hilnaah's Faithful | Reckless Remedy | Gotikan's Recourse | Phantom of Renewal | Spirit of the Indomitable | Talisman of the Indomitable | Unity of Kolos | ||||||
100 | Malosinia | Restoring CBS? | Shackle | Phase Spider Blood | Ancestral Pact | Kriegas' Faithful | Reckless Restoration | Blezon's Recourse | Whisp of Renewal | Spirit of the Steadfast | Whisp of Renewal | Unity of the Courageous | |||||
105 | Malosinete | Regenerating CBS? | Reef Crawler Blood | Tribal Pact | Olesira's Faithful | Reckless Regeneration | Krasir's Recourse | Shear of Renewal | Spirit of the Faithful | Unity of the Doomscale | |||||||
110 | Malosinata | Ameliorating CBS? | Scorpicus Blood | Tribal Bargain | Mirtuk's Faithful | Reckless Rejuvination | Cloud of Renewal | Unity of the Wulthan | |||||||||
115 | Malosinara | Refreshing CBS? | Restless Blood | Ancient Bargain | Grondo's Faithful | Reckless Renewal | Spectre of Renewal | Unity of the Kromrif | Symbol of Celerity | ||||||||
120 | Malosinetra | Effervescent CBS? | Desperate Vampyre Blood | Hoary Agreement | Diabo Sivuela's Faithful | Reckless Resurgence | Spirit of Renewal | Unity of the Vampyre |
Spell Sets
For various activities, a hotkey with /memspellset [name] makes things a lot easier to handle. Here are some sample sets for buffing, soloing, and grouping on your trek to top level. I really need to up my hotkey game.
Introduction
Spellsets allow you to quickly change some or all of your memorized spells. I personally find it best to only change the ones you need, so that you don't waste time changing spells unnecessarily. I prefer to keep my detrimental or "use on enemies" spells near the top/front, and my beneficial or "use on allies" spells near the bottom. Since I only have eight spell slots at present, that's what I'll present. For each category, you'll obviously want to use the highest version you have.
How to Make
Mem the spells you want in your spell set, leaving the others empty and then right-click on the sepllbook icon and select the option to make a new set and give it a name. Easy! Note that you must sit down to change spells.
Standard & Grouping
Gem | Main | Prep | Trav | Buff | Solo | Group |
---|---|---|---|---|---|---|
1 | Debuff | |||||
2 | Slow | |||||
3 | Root | |||||
4 | Cani | |||||
5 | Haste | Pet | SoW | Group Buff | DoT | Haste |
6 | Heal | Pet Haste | Lev | Haste | DoT | Heal |
7 | HoT | Stat Buff | Invis | Regen | DoT | HoT |
8 | Cat Proc |
This is my standard spell loadout:
1 - Resist Debuff
2 - Slow
3 - Root
4 - DOT
5 - Haste
6 - Heal
7 - HOT
8 - Cat Combat Proc
Prepping
5 - Pet
6 - Pet Haste
7 - Stat Buff (Primal Avatar)
Traveling
To get you and your group there quickly and safely:
5 - SoW
6 - Levitate
7 - Invis
Buffing
This changes only slots 5-7:
5 - Talisman / Focus / Unity
6 - Haste
7 - Regen
Soloing
1 - Resist Debuff
2 - Slow
3 - Root
4 - DOT
5 - DOT
6 - DOT
7 - HOT
8 - Heal